Creating a Learner Profile: Get Inside Your Learner’s Mind @ Learning Solutions 2017

Creating a Learner Profile: Get Inside Your Learner’s Mind @ Learning Solutions 2017

How to Create a Learner Profile Blog post by Melissa Jones, Instructional Designer I had the privilege of speaking on creating learner profiles at the eLearning Guild’s 2017 Learning Solutions conference in Orlando, Florida in March. The session was a fruitful and relevant discussion of the creation, practical application and challenges of using a learner […]

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Do You Suffer From Execution Paralysis?

Do You Suffer From Execution Paralysis?

Do You Suffer From Execution Paralysis? You have set your strategic plan for the year – it is beautifully written and ready to go. Now all you need to do is execute. But wait– for some reason you are finding yourself procrastinating, or getting distracted or just plain overwhelmed. You are suffering from Execution Paralysis.  […]

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Feet or No Feet? A Visual Design Debate

Feet or No Feet? A Visual Design Debate

Visual Design Debate Challenge We have a bit of a debate going on right now at the office. Feet or no feet in elearning? Consider these two images:   Which image do you like better? Which one draws you more into the interaction? In most cases, the learner is the active participant in the course. They […]

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How Much Content Is Enough in A Course?

How Much Content Is Enough in A Course?

One of my favorite conversations to have with subject matter experts and technical experts is defining how much content needs to be given to people as they learn new material. This age old debate is a fun one to explore. Typically, content experts (subject matter experts, technical experts, compliance folks, etc.) look at courses from […]

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How Does Gamification Effect eLearning?

How Does Gamification Effect eLearning?

The brain responds to games, no matter how young or old the mind may be. The digital world was built on games, and there is no reason to keep that aspect of the digital world away from your eLearning initiatives, especially with all of the positive effects that gamification has on eLearning. However, it is […]

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